 | Force - Force increases damage dealt to opponent, the percent it increases it by increases the longer the shot is in the force. A shot straight through a small force adds approximately 12% more damage. |
 | Hurricane - A shot going through a hurricane will reach the opposite side of the hurricane, then head back once again at the same angle it entered as, then back out. |
 | Electricity - Enchants the shot with electricity which causes more damage and destroys more land. |
 | Wind - Changes the wind. The wind affects how the shot moves across the map. |
 | Land - 15% more pit angle(splash/bunge) is added to the shot. (NOT IN EFFECT ON ANY MAPS CURRENTLY.) |
 | Protection - Increases the life of all mobiles, but it's double for bionic type mobiles. |
 | Ignorance - All items are disabled, and shield mobiles stop regaining their shield. |
 | Thor - Thor shoots a laser that adds damage to shots (see Thor Information). |
Each item from the Moon Disk lasts 1 round of turns. (Example: in a 4v4, it will last 8 turns.)