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Known Glitches
Non-Mobile Specific
Turn Refresh - occasionally, very early (usually within 1 second) of a person's turn, the game will twitch and refresh their shot, starting over again. This really doesn't do anything unless the person has shot before the refresh, if this is the case, the shot will be refreshed and they will get to shoot again, making their first shot a free shot, no delay given.
Mobile Specific
Aduka:Shot 2 - not really a glitch, but an annoyance nonetheless; thor can actually miss the spot you hit with shot 2 if it happens to be something small, like a small spot of land or a point.
A.sate:Dual+ - Occasionally when using a dual+ with A.sate, one of the shots just won't fire or will fire but won't do any damage or hit anything, it doesn't happen often, but it can be really annoying.
A.sate:SS - This shot can actually pierce the land occasionally, that is, if you shotgun the SS towards something, sometimes it can pass through it partially and the SS will be off.
Frog:Shot 1 & 2 - Occasionally they will explode right when they hit something instead of rolling around.
Grub:Shot 1 & SS - Both these shots are shifted 2 angles to the left, to clarify, if you shot shot 1 and SS 90 degrees up, they will land as if you fired them 88 degrees to the left.
JD:SS - If you kill with JD SS you will not likely get the ending bonus immediately, however, depending on the next persons shot you still could. It seems like the bonuses received depend the team and the shot of the next person. So if that person is on your team, and they shoot, you will get their same bonuses like high angle or boomer, and get an ending bonus, unless they hit the person, even though the person may already be dead, their body may not be gone and if hit, the kill can be stolen. If the person is on the other team however, you will get a team kill bonus.
Raon:Shot 2 - The buggiest shot ever, if they walk into the enemy you will not have damage added into your total nor will you get bonuses. If they walk into them on their turn, you will get bonuses. If you have them auto-explode on a person by shotgunning them, the first half of the attack will get you bonuses and add to your damage total. Also, returning dead players drop down before babies walk.
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