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Character Stats
Maxed Stats Calculator
*note* Stat gains are reduced to .47 of a stat after 50 points, and .23 of a stat after 80 points.
*note* Stats max out at +137.4*
Maxed Speeds

Commonly Asked Attacks:
Forward forward left/right click is affected by range (yes, Mage's ice too).
Invincibles (left and right click, but not grip) is affected by special.
Rising attacks are affected by basic (I think, not certain).
Jump attacks are affected by range.
| Archer |
| Basic Attack: | 60 | Max Energy: | 130 |
| Range Attack: | 80 | Max Armor: | 130 |
| Special Attack: | 120 | Attack Speed: | 98.00 |
| Grip Attack: | 100 | Move Speed: | 7.00 |
| Cell Destruction: | 4 | Max Cell Point: | 2000 |
| Stats gained per level point |
| Basic Attack: | 1 | Max Energy: | 2 |
| Range Attack: | 1 | Max Armor: | 2 |
| Special Attack: | 1 | Attack Speed: | .14 | |
Grip Attack: | 1 | Move Speed: | .024 | |
Cell Destruction: | 1 | Max Cell Point: | 180 |
| Blacksmith |
| Basic Attack: | 80 | Max Energy: | 180 |
| Range Attack: | 120 | Max Armor: | 180 |
| Special Attack: | 125 | Attack Speed: | 98.00 | |
Grip Attack: | 120 | Move Speed: | 7.20 | |
Cell Destruction: | 18 | Max Cell Point: | 3000 |
| Stats gained per level point |
| Basic Attack: | 1 | Max Energy: | 2 |
| Range Attack: | 1 | Max Armor: | 2 |
| Special Attack: | 1 | Attack Speed: | .18 | |
Grip Attack: | 1 | Move Speed: | .024 | |
Cell Destruction: | 1 | Max Cell Point: | 200 |
| Mage |
| Basic Attack: | 60 | Max Energy: | 125 |
| Range Attack: | 90 | Max Armor: | 125 |
| Special Attack: | 100 | Attack Speed: | 98.00 | |
Grip Attack: | 100 | Move Speed: | 6.50 | |
Cell Destruction: | 17 | Max Cell Point: | 3500 |
| Stats gained per level point |
| Basic Attack: | 1 | Max Energy: | 2 |
| Range Attack: | 1 | Max Armor: | 2 |
| Special Attack: | 1 | Attack Speed: | .16 | |
Grip Attack: | 1 | Move Speed: | .022 | |
Cell Destruction: | 1 | Max Cell Point: | 240 |
Additional Notes: Mage special affects wind time and heals. Total healing power = your special in percentage, so 1 heal will heal X percent of your energy where X is your special/4. Wind time increases every 50 points by 1 second. So 51-100.99 points is 1 second of wind, 101-150.99 is 2 seconds, 151-200.99 is 3 seconds, 201+ is 4 seconds. They only increase when they hit the next point, so 200 will last for 3 seconds while 201 will last for 4 seconds.
| Ninja |
| Basic Attack: | 70 | Max Energy: | 130 |
| Range Attack: | 90 | Max Armor: | 120 |
| Special Attack: | 100 | Attack Speed: | 98.00 | |
Grip Attack: | 100 | Move Speed: | 7.60 | |
Cell Destruction: | 0 | Max Cell Point: | 1600 |
| Stats gained per level point |
| Basic Attack: | 1 | Max Energy: | 2 |
| Range Attack: | 1 | Max Armor: | 2 |
| Special Attack: | 1 | Attack Speed: | .18 | |
Grip Attack: | 1 | Move Speed: | .027 | |
Cell Destruction: | 1 | Max Cell Point: | 120 |
| Warrior |
| Basic Attack: | 90 | Max Energy: | 150 |
| Range Attack: | 100 | Max Armor: | 150 |
| Special Attack: | 110 | Attack Speed: | 98.00 | |
Grip Attack: | 100 | Move Speed: | 7.50 | |
Cell Destruction: | 15 | Max Cell Point: | 2500 |
| Stats gained per level point |
| Basic Attack: | 1 | Max Energy: | 2 |
| Range Attack: | 1 | Max Armor: | 2 |
| Special Attack: | 1 | Attack Speed: | .18 | |
Grip Attack: | 1 | Move Speed: | .026 | |
Cell Destruction: | 1 | Max Cell Point: | 200 |
* - . To clarify, this means at 137.4 stats above base, a stat will max out, for example, if a mage has enough equipment/stat points/enchants to gain 130 points towards move speed, it will cap at 9.52. Sidenote, CP caps at +137.
Thanks to Romeo for pointing out an error in Archer cp gains.
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