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Reward System
Kill Mission:
Kills you get are totalled up and never reset. You get 30,000 gold for every 1000 kills.
During Game
| Title |
Contents |
Reward |
| Attack Point |
Damage an enemy |
30% of damage inflicted as CP |
| Player destruction |
Destroy enemy's player character |
30% of enemy's max HP in CP 01 Exp |
| Creature destruction |
Destroy enemy's creature |
Creature's specified CP |
[Golem War] Assassinate |
Kill player with Golden Sword |
200 Cp 01 Exp |
[Golem War] Destroy Gold Golem |
Destroy the Gold Golem |
Creature's specifed CP 01 Exp |
[Golem War] Mission Accomplished |
Win round by killing opponent's Master Golem |
Creature's specified CP 02 Exp |
| Death |
Killed by enemy a round |
10% decrease in charged CP |
| Recovery |
The creature summoned resurrects to cell
due to no surrounding enemies |
30% of creature's summoning CP |
Golem War Round Results
| Title |
Contents |
Reward |
| Round Win |
Win a round by killing all enemies |
100 Cp
03 Exp 15 Gold (2-5)
06 Exp 30 Gold (6-9)
10 Exp 50 Gold (10-13)
11 Exp 55 Gold (14-17)
12 Exp 60 Gold (18-20) |
| Win round by killing opponent's Master Golem |
Win a round by damaging opponent's Master Golem |
200 Cp
05 Exp 25 Gold (2~5)
08 Exp 40 Gold (6~9)
12 Exp 60 Gold (10~13)
13 Exp 75 Gold (14~17)
14 Exp 80 Gold (18~20) |
| Round Lose |
Lose round |
900 Cp
01 Exp 05 Gold (2-5)
02 Exp 10 Gold (6-9)
04 Exp 22 Gold (10-13)
05 Exp 25 Gold (14-17)
06 Exp 27 Gold (18-20) |
| Round Draw |
Draw round |
000 Cp
02 Exp 07 Gold (2-5)
03 Exp 12 Gold (6-9)
05 Exp 25 Gold (10-13)
06 Exp 27 Gold (14-17)
07 Exp 30 Gold (18-20) |
Death Match Team Round Results
| Title |
Contents |
Reward |
| Round Win |
Win a round |
100 Cp
01 Exp 15 Gold (2-5)
03 Exp 30 Gold (6-9)
07 Exp 50 Gold (10-13)
08 Exp 55 Gold (14-17)
09 Exp 60 Gold (18-20) |
| Round Lose |
Lose round |
900 Cp
00 Exp 05 Gold (2-5)
01 Exp 10 Gold (6-9)
02 Exp 22 Gold (10-13)
03 Exp 25 Gold (14-17)
03 Exp 27 Gold (18-20) |
| Round Draw |
Draw round |
000 Cp
01 Exp 07 Gold (2-5)
02 Exp 12 Gold (6-9)
05 Exp 25 Gold (10-13)
06 Exp 27 Gold (14-17)
06 Exp 30 Gold (18-20) |
Death Match Solo Round Results
| Title |
Contents |
Reward |
| 1st place |
Earns 1st place in round |
300 Cp
04 Exp 25 Gold (2-5)
10 Exp 50 Gold (6-9)
20 Exp 100 Gold (10-13)
22 Exp 130 Gold (14-17)
24 Exp 160 Gold (18-20) |
| 2nd place |
Earns 2nd place in round |
100 Cp
00 Exp 05 Gold (2-5)
02 Exp 25 Gold (6-9)
10 Exp 50 Gold (10-13)
11 Exp 65 Gold (14-17)
12 Exp 80 Gold (18-20) |
| Fail to be rewarded |
Did not earn 1st or 2nd place in a round |
100 Cp
00 Exp 03 Gold (2-5)
01 Exp 10 Gold (6-9)
02 Exp 20 Gold (10-13)
02 Exp 22 Gold (14-17)
02 Exp 24 Gold (18-20) |
End of Game Results
| Title |
Contents |
Reward |
[Golem War] Excellent Player |
One player with the most amount of damage done on Golden Golem, opponent's Golden Sword, and opponent's Master Golem. *total number of players over 4 |
50 Gold 05 Exp |
[Golem War] Good Gamer |
One player with the second most amount of damage
done on Gold Golem, opponent's Gold Sword,
and opponent's Master Golem *total number of players over 8 |
40 Gold 03 Exp |
| Player Killer |
A player who killed opponent's team players the most *Minimum 20 |
25 Gold 05 Exp |
| Creature Killer |
A player with the highest number of kills done on opponent's creatures and creatures fixed on maps *Minimum 30 NOT CURRENTLY IMPLEMENTED |
25 Gold 05 Exp |
*OLD KILL MISSION*
Kills used to be reset daily, and you would gain gold based on how many kills you got for that day.
100 kills - 3k gold
300 kills - 10k gold
500 kills - 50k gold
1000 kills - 150k gold
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